The @minecraft/server module.

References

AimAssistCategory → AimAssistCategory
AimAssistCategorySettings → AimAssistCategorySettings
AimAssistPreset → AimAssistPreset
AimAssistPresetSettings → AimAssistPresetSettings
AimAssistRegistry → AimAssistRegistry
AimAssistTargetMode → AimAssistTargetMode
BiomeType → BiomeType
BiomeTypes → BiomeTypes
Block → Block
BlockBoundingBoxUtils → BlockBoundingBoxUtils
BlockComponent → BlockComponent
BlockComponentBlockBreakEvent → BlockComponentBlockBreakEvent
BlockComponentEntityEvent → BlockComponentEntityEvent
BlockComponentEntityFallOnEvent → BlockComponentEntityFallOnEvent
BlockComponentOnPlaceEvent → BlockComponentOnPlaceEvent
BlockComponentPlayerBreakEvent → BlockComponentPlayerBreakEvent
BlockComponentPlayerInteractEvent → BlockComponentPlayerInteractEvent
BlockComponentPlayerPlaceBeforeEvent → BlockComponentPlayerPlaceBeforeEvent
BlockComponentRandomTickEvent → BlockComponentRandomTickEvent
BlockComponentRedstoneUpdateEvent → BlockComponentRedstoneUpdateEvent
BlockComponentRegistry → BlockComponentRegistry
BlockComponentStepOffEvent → BlockComponentStepOffEvent
BlockComponentStepOnEvent → BlockComponentStepOnEvent
BlockComponentTickEvent → BlockComponentTickEvent
BlockComponentTypes → BlockComponentTypes
BlockCustomComponentAlreadyRegisteredError → BlockCustomComponentAlreadyRegisteredError
BlockCustomComponentInstance → BlockCustomComponentInstance
BlockCustomComponentReloadNewComponentError → BlockCustomComponentReloadNewComponentError
BlockCustomComponentReloadNewEventError → BlockCustomComponentReloadNewEventError
BlockCustomComponentReloadVersionError → BlockCustomComponentReloadVersionError
BlockEvent → BlockEvent
BlockExplodeAfterEvent → BlockExplodeAfterEvent
BlockExplodeAfterEventSignal → BlockExplodeAfterEventSignal
BlockFluidContainerComponent → BlockFluidContainerComponent
BlockInventoryComponent → BlockInventoryComponent
BlockLocationIterator → BlockLocationIterator
BlockMapColorComponent → BlockMapColorComponent
BlockMovableComponent → BlockMovableComponent
BlockPermutation → BlockPermutation
BlockPistonComponent → BlockPistonComponent
BlockPistonState → BlockPistonState
BlockPrecipitationInteractionsComponent → BlockPrecipitationInteractionsComponent
BlockRecordPlayerComponent → BlockRecordPlayerComponent
BlockRedstoneProducerComponent → BlockRedstoneProducerComponent
BlockSignComponent → BlockSignComponent
BlockStates → BlockStates
BlockStateType → BlockStateType
BlockType → BlockType
BlockTypes → BlockTypes
BlockVolume → BlockVolume
BlockVolumeBase → BlockVolumeBase
BlockVolumeIntersection → BlockVolumeIntersection
BookError → BookError
BookErrorReason → BookErrorReason
BookPageContentError → BookPageContentError
ButtonPushAfterEvent → ButtonPushAfterEvent
ButtonPushAfterEventSignal → ButtonPushAfterEventSignal
ButtonState → ButtonState
Camera → Camera
CatmullRomSpline → CatmullRomSpline
ChatSendAfterEvent → ChatSendAfterEvent
ChatSendAfterEventSignal → ChatSendAfterEventSignal
ChatSendBeforeEvent → ChatSendBeforeEvent
ChatSendBeforeEventSignal → ChatSendBeforeEventSignal
ClientSystemInfo → ClientSystemInfo
CommandError → CommandError
CommandPermissionLevel → CommandPermissionLevel
CommandResult → CommandResult
Component → Component
CompoundBlockVolume → CompoundBlockVolume
CompoundBlockVolumeAction → CompoundBlockVolumeAction
CompoundBlockVolumePositionRelativity → CompoundBlockVolumePositionRelativity
Container → Container
ContainerRulesError → ContainerRulesError
ContainerRulesErrorReason → ContainerRulesErrorReason
ContainerSlot → ContainerSlot
ControlScheme → ControlScheme
CustomCommandError → CustomCommandError
CustomCommandErrorReason → CustomCommandErrorReason
CustomCommandOrigin → CustomCommandOrigin
CustomCommandParamType → CustomCommandParamType
CustomCommandRegistry → CustomCommandRegistry
CustomCommandSource → CustomCommandSource
CustomCommandStatus → CustomCommandStatus
CustomComponentInvalidRegistryError → CustomComponentInvalidRegistryError
CustomComponentNameError → CustomComponentNameError
CustomComponentNameErrorReason → CustomComponentNameErrorReason
CustomComponentParameters → CustomComponentParameters
DamagedByEntityCondition → DamagedByEntityCondition
DataDrivenEntityTriggerAfterEvent → DataDrivenEntityTriggerAfterEvent
DataDrivenEntityTriggerAfterEventSignal → DataDrivenEntityTriggerAfterEventSignal
Difficulty → Difficulty
Dimension → Dimension
DimensionType → DimensionType
DimensionTypes → DimensionTypes
Direction → Direction
DisplaySlotId → DisplaySlotId
DyeColor → DyeColor
EasingType → EasingType
Effect → Effect
EffectAddAfterEvent → EffectAddAfterEvent
EffectAddAfterEventSignal → EffectAddAfterEventSignal
EffectAddBeforeEvent → EffectAddBeforeEvent
EffectAddBeforeEventSignal → EffectAddBeforeEventSignal
EffectType → EffectType
EffectTypes → EffectTypes
EmptyLootItem → EmptyLootItem
EnchantInfo → EnchantInfo
EnchantmentLevelOutOfBoundsError → EnchantmentLevelOutOfBoundsError
EnchantmentSlot → EnchantmentSlot
EnchantmentType → EnchantmentType
EnchantmentTypeNotCompatibleError → EnchantmentTypeNotCompatibleError
EnchantmentTypes → EnchantmentTypes
EnchantmentTypeUnknownIdError → EnchantmentTypeUnknownIdError
EnchantRandomEquipmentFunction → EnchantRandomEquipmentFunction
EnchantRandomlyFunction → EnchantRandomlyFunction
EnchantWithLevelsFunction → EnchantWithLevelsFunction
Entity → Entity
EntityAddRiderComponent → EntityAddRiderComponent
EntityAgeableComponent → EntityAgeableComponent
EntityAttachPoint → EntityAttachPoint
EntityAttributeComponent → EntityAttributeComponent
EntityBaseMovementComponent → EntityBaseMovementComponent
EntityBreathableComponent → EntityBreathableComponent
EntityCanClimbComponent → EntityCanClimbComponent
EntityCanFlyComponent → EntityCanFlyComponent
EntityCanPowerJumpComponent → EntityCanPowerJumpComponent
EntityColor2Component → EntityColor2Component
EntityColorComponent → EntityColorComponent
EntityComponent → EntityComponent
EntityComponentTypes → EntityComponentTypes
EntityDamageCause → EntityDamageCause
EntityDefinitionFeedItem → EntityDefinitionFeedItem
EntityDieAfterEvent → EntityDieAfterEvent
EntityDieAfterEventSignal → EntityDieAfterEventSignal
EntityEquippableComponent → EntityEquippableComponent
EntityExhaustionComponent → EntityExhaustionComponent
EntityFireImmuneComponent → EntityFireImmuneComponent
EntityFloatsInLiquidComponent → EntityFloatsInLiquidComponent
EntityFlyingSpeedComponent → EntityFlyingSpeedComponent
EntityFrictionModifierComponent → EntityFrictionModifierComponent
EntityHasMarkVariantCondition → EntityHasMarkVariantCondition
EntityHasVariantCondition → EntityHasVariantCondition
EntityHealableComponent → EntityHealableComponent
EntityHealAfterEvent → EntityHealAfterEvent
EntityHealAfterEventSignal → EntityHealAfterEventSignal
EntityHealBeforeEvent → EntityHealBeforeEvent
EntityHealBeforeEventSignal → EntityHealBeforeEventSignal
EntityHealCause → EntityHealCause
EntityHealSource → EntityHealSource
EntityHealthChangedAfterEvent → EntityHealthChangedAfterEvent
EntityHealthChangedAfterEventSignal → EntityHealthChangedAfterEventSignal
EntityHealthComponent → EntityHealthComponent
EntityHitBlockAfterEvent → EntityHitBlockAfterEvent
EntityHitBlockAfterEventSignal → EntityHitBlockAfterEventSignal
EntityHitEntityAfterEvent → EntityHitEntityAfterEvent
EntityHitEntityAfterEventSignal → EntityHitEntityAfterEventSignal
EntityHungerComponent → EntityHungerComponent
EntityHurtAfterEvent → EntityHurtAfterEvent
EntityHurtAfterEventSignal → EntityHurtAfterEventSignal
EntityHurtBeforeEvent → EntityHurtBeforeEvent
EntityHurtBeforeEventSignal → EntityHurtBeforeEventSignal
EntityInitializationCause → EntityInitializationCause
EntityInventoryComponent → EntityInventoryComponent
EntityIsBabyComponent → EntityIsBabyComponent
EntityIsChargedComponent → EntityIsChargedComponent
EntityIsChestedComponent → EntityIsChestedComponent
EntityIsDyeableComponent → EntityIsDyeableComponent
EntityIsHiddenWhenInvisibleComponent → EntityIsHiddenWhenInvisibleComponent
EntityIsIgnitedComponent → EntityIsIgnitedComponent
EntityIsIllagerCaptainComponent → EntityIsIllagerCaptainComponent
EntityIsSaddledComponent → EntityIsSaddledComponent
EntityIsShakingComponent → EntityIsShakingComponent
EntityIsShearedComponent → EntityIsShearedComponent
EntityIsStackableComponent → EntityIsStackableComponent
EntityIsStunnedComponent → EntityIsStunnedComponent
EntityIsTamedComponent → EntityIsTamedComponent
EntityItemComponent → EntityItemComponent
EntityItemDropAfterEvent → EntityItemDropAfterEvent
EntityItemDropAfterEventSignal → EntityItemDropAfterEventSignal
EntityItemPickupAfterEvent → EntityItemPickupAfterEvent
EntityItemPickupAfterEventSignal → EntityItemPickupAfterEventSignal
EntityItemPickupBeforeEvent → EntityItemPickupBeforeEvent
EntityItemPickupBeforeEventSignal → EntityItemPickupBeforeEventSignal
EntityKilledCondition → EntityKilledCondition
EntityLavaMovementComponent → EntityLavaMovementComponent
EntityLeashableComponent → EntityLeashableComponent
EntityLoadAfterEvent → EntityLoadAfterEvent
EntityLoadAfterEventSignal → EntityLoadAfterEventSignal
EntityMarkVariantComponent → EntityMarkVariantComponent
EntityMovementAmphibiousComponent → EntityMovementAmphibiousComponent
EntityMovementBasicComponent → EntityMovementBasicComponent
EntityMovementComponent → EntityMovementComponent
EntityMovementFlyComponent → EntityMovementFlyComponent
EntityMovementGenericComponent → EntityMovementGenericComponent
EntityMovementGlideComponent → EntityMovementGlideComponent
EntityMovementHoverComponent → EntityMovementHoverComponent
EntityMovementJumpComponent → EntityMovementJumpComponent
EntityMovementSkipComponent → EntityMovementSkipComponent
EntityMovementSwayComponent → EntityMovementSwayComponent
EntityNavigationClimbComponent → EntityNavigationClimbComponent
EntityNavigationComponent → EntityNavigationComponent
EntityNavigationFloatComponent → EntityNavigationFloatComponent
EntityNavigationFlyComponent → EntityNavigationFlyComponent
EntityNavigationGenericComponent → EntityNavigationGenericComponent
EntityNavigationHoverComponent → EntityNavigationHoverComponent
EntityNavigationWalkComponent → EntityNavigationWalkComponent
EntityNpcComponent → EntityNpcComponent
EntityOnFireComponent → EntityOnFireComponent
EntityProjectileComponent → EntityProjectileComponent
EntityPushThroughComponent → EntityPushThroughComponent
EntityRemoveAfterEvent → EntityRemoveAfterEvent
EntityRemoveAfterEventSignal → EntityRemoveAfterEventSignal
EntityRemoveBeforeEvent → EntityRemoveBeforeEvent
EntityRemoveBeforeEventSignal → EntityRemoveBeforeEventSignal
EntityRideableComponent → EntityRideableComponent
EntityRidingComponent → EntityRidingComponent
EntitySaturationComponent → EntitySaturationComponent
EntityScaleComponent → EntityScaleComponent
EntitySkinIdComponent → EntitySkinIdComponent
EntitySpawnAfterEvent → EntitySpawnAfterEvent
EntitySpawnAfterEventSignal → EntitySpawnAfterEventSignal
EntitySpawnError → EntitySpawnError
EntityStrengthComponent → EntityStrengthComponent
EntitySwingSource → EntitySwingSource
EntityTameableComponent → EntityTameableComponent
EntityTameMountComponent → EntityTameMountComponent
EntityType → EntityType
EntityTypeFamilyComponent → EntityTypeFamilyComponent
EntityTypes → EntityTypes
EntityUnderwaterMovementComponent → EntityUnderwaterMovementComponent
EntityVariantComponent → EntityVariantComponent
EntityWantsJockeyComponent → EntityWantsJockeyComponent
EquipmentSlot → EquipmentSlot
ExplorationMapFunction → ExplorationMapFunction
ExplosionAfterEvent → ExplosionAfterEvent
ExplosionAfterEventSignal → ExplosionAfterEventSignal
ExplosionBeforeEvent → ExplosionBeforeEvent
ExplosionBeforeEventSignal → ExplosionBeforeEventSignal
ExplosionDecayFunction → ExplosionDecayFunction
FeedItem → FeedItem
FeedItemEffect → FeedItemEffect
FillContainerFunction → FillContainerFunction
FluidContainer → FluidContainer
FluidType → FluidType
GameMode → GameMode
GameRule → GameRule
GameRuleChangeAfterEvent → GameRuleChangeAfterEvent
GameRuleChangeAfterEventSignal → GameRuleChangeAfterEventSignal
GameRules → GameRules
GraphicsMode → GraphicsMode
HeldItemOption → HeldItemOption
HudElement → HudElement
HudElementsCount → HudElementsCount
HudVisibility → HudVisibility
HudVisibilityCount → HudVisibilityCount
InputButton → InputButton
InputInfo → InputInfo
InputMode → InputMode
InputPermissionCategory → InputPermissionCategory
InvalidBlockComponentError → InvalidBlockComponentError
InvalidContainerError → InvalidContainerError
InvalidContainerSlotError → InvalidContainerSlotError
InvalidEntityError → InvalidEntityError
InvalidItemStackError → InvalidItemStackError
InvalidIteratorError → InvalidIteratorError
InvalidPotionDeliveryTypeError → InvalidPotionDeliveryTypeError
InvalidPotionEffectTypeError → InvalidPotionEffectTypeError
InvalidStructureError → InvalidStructureError
IsBabyCondition → IsBabyCondition
ItemBookComponent → ItemBookComponent
ItemCompleteUseAfterEvent → ItemCompleteUseAfterEvent
ItemCompleteUseAfterEventSignal → ItemCompleteUseAfterEventSignal
ItemCompleteUseEvent → ItemCompleteUseEvent
ItemComponent → ItemComponent
ItemComponentBeforeDurabilityDamageEvent → ItemComponentBeforeDurabilityDamageEvent
ItemComponentCompleteUseEvent → ItemComponentCompleteUseEvent
ItemComponentConsumeEvent → ItemComponentConsumeEvent
ItemComponentHitEntityEvent → ItemComponentHitEntityEvent
ItemComponentMineBlockEvent → ItemComponentMineBlockEvent
ItemComponentRegistry → ItemComponentRegistry
ItemComponentTypes → ItemComponentTypes
ItemComponentUseEvent → ItemComponentUseEvent
ItemComponentUseOnEvent → ItemComponentUseOnEvent
ItemCompostableComponent → ItemCompostableComponent
ItemCooldownComponent → ItemCooldownComponent
ItemCustomComponentAlreadyRegisteredError → ItemCustomComponentAlreadyRegisteredError
ItemCustomComponentInstance → ItemCustomComponentInstance
ItemCustomComponentReloadNewComponentError → ItemCustomComponentReloadNewComponentError
ItemCustomComponentReloadNewEventError → ItemCustomComponentReloadNewEventError
ItemCustomComponentReloadVersionError → ItemCustomComponentReloadVersionError
ItemDurabilityComponent → ItemDurabilityComponent
ItemDyeableComponent → ItemDyeableComponent
ItemEnchantableComponent → ItemEnchantableComponent
ItemFoodComponent → ItemFoodComponent
ItemInventoryComponent → ItemInventoryComponent
ItemLockMode → ItemLockMode
ItemPotionComponent → ItemPotionComponent
ItemReleaseUseAfterEvent → ItemReleaseUseAfterEvent
ItemReleaseUseAfterEventSignal → ItemReleaseUseAfterEventSignal
ItemStack → ItemStack
ItemStartUseAfterEvent → ItemStartUseAfterEvent
ItemStartUseAfterEventSignal → ItemStartUseAfterEventSignal
ItemStartUseOnAfterEvent → ItemStartUseOnAfterEvent
ItemStartUseOnAfterEventSignal → ItemStartUseOnAfterEventSignal
ItemStopUseAfterEvent → ItemStopUseAfterEvent
ItemStopUseAfterEventSignal → ItemStopUseAfterEventSignal
ItemStopUseOnAfterEvent → ItemStopUseOnAfterEvent
ItemStopUseOnAfterEventSignal → ItemStopUseOnAfterEventSignal
ItemType → ItemType
ItemTypes → ItemTypes
ItemUseAfterEvent → ItemUseAfterEvent
ItemUseAfterEventSignal → ItemUseAfterEventSignal
ItemUseBeforeEvent → ItemUseBeforeEvent
ItemUseBeforeEventSignal → ItemUseBeforeEventSignal
ItemUseOnEvent → ItemUseOnEvent
KilledByEntityCondition → KilledByEntityCondition
KilledByPlayerCondition → KilledByPlayerCondition
KilledByPlayerOrPetsCondition → KilledByPlayerOrPetsCondition
LeverActionAfterEvent → LeverActionAfterEvent
LeverActionAfterEventSignal → LeverActionAfterEventSignal
LinearSpline → LinearSpline
LiquidSettings → LiquidSettings
LiquidType → LiquidType
ListBlockVolume → ListBlockVolume
LocationInUnloadedChunkError → LocationInUnloadedChunkError
LocationOutOfWorldBoundariesError → LocationOutOfWorldBoundariesError
LootingEnchantFunction → LootingEnchantFunction
LootItem → LootItem
LootItemCondition → LootItemCondition
LootItemFunction → LootItemFunction
LootPool → LootPool
LootPoolEntry → LootPoolEntry
LootPoolTiers → LootPoolTiers
LootTable → LootTable
LootTableEntry → LootTableEntry
LootTableManager → LootTableManager
LootTableReference → LootTableReference
MatchToolCondition → MatchToolCondition
MemoryTier → MemoryTier
MessageReceiveAfterEvent → MessageReceiveAfterEvent
MolangVariableMap → MolangVariableMap
MoonPhase → MoonPhase
MoonPhaseCount → MoonPhaseCount
MovementType → MovementType
NamespaceNameError → NamespaceNameError
NamespaceNameErrorReason → NamespaceNameErrorReason
ObjectiveSortOrder → ObjectiveSortOrder
PackSettingChangeAfterEvent → PackSettingChangeAfterEvent
PackSettingChangeAfterEventSignal → PackSettingChangeAfterEventSignal
PaletteColor → PaletteColor
PassengerOfEntityCondition → PassengerOfEntityCondition
PistonActivateAfterEvent → PistonActivateAfterEvent
PistonActivateAfterEventSignal → PistonActivateAfterEventSignal
PlaceJigsawError → PlaceJigsawError
PlatformType → PlatformType
Player → Player
PlayerAimAssist → PlayerAimAssist
PlayerBreakBlockAfterEvent → PlayerBreakBlockAfterEvent
PlayerBreakBlockAfterEventSignal → PlayerBreakBlockAfterEventSignal
PlayerBreakBlockBeforeEvent → PlayerBreakBlockBeforeEvent
PlayerBreakBlockBeforeEventSignal → PlayerBreakBlockBeforeEventSignal
PlayerButtonInputAfterEvent → PlayerButtonInputAfterEvent
PlayerButtonInputAfterEventSignal → PlayerButtonInputAfterEventSignal
PlayerCursorInventoryComponent → PlayerCursorInventoryComponent
PlayerDimensionChangeAfterEvent → PlayerDimensionChangeAfterEvent
PlayerDimensionChangeAfterEventSignal → PlayerDimensionChangeAfterEventSignal
PlayerEmoteAfterEvent → PlayerEmoteAfterEvent
PlayerEmoteAfterEventSignal → PlayerEmoteAfterEventSignal
PlayerGameModeChangeAfterEvent → PlayerGameModeChangeAfterEvent
PlayerGameModeChangeAfterEventSignal → PlayerGameModeChangeAfterEventSignal
PlayerGameModeChangeBeforeEvent → PlayerGameModeChangeBeforeEvent
PlayerGameModeChangeBeforeEventSignal → PlayerGameModeChangeBeforeEventSignal
PlayerHotbarSelectedSlotChangeAfterEvent → PlayerHotbarSelectedSlotChangeAfterEvent
PlayerHotbarSelectedSlotChangeAfterEventSignal → PlayerHotbarSelectedSlotChangeAfterEventSignal
PlayerInputModeChangeAfterEvent → PlayerInputModeChangeAfterEvent
PlayerInputModeChangeAfterEventSignal → PlayerInputModeChangeAfterEventSignal
PlayerInputPermissionCategoryChangeAfterEvent → PlayerInputPermissionCategoryChangeAfterEvent
PlayerInputPermissionCategoryChangeAfterEventSignal → PlayerInputPermissionCategoryChangeAfterEventSignal
PlayerInputPermissions → PlayerInputPermissions
PlayerInteractWithBlockAfterEvent → PlayerInteractWithBlockAfterEvent
PlayerInteractWithBlockAfterEventSignal → PlayerInteractWithBlockAfterEventSignal
PlayerInteractWithBlockBeforeEvent → PlayerInteractWithBlockBeforeEvent
PlayerInteractWithBlockBeforeEventSignal → PlayerInteractWithBlockBeforeEventSignal
PlayerInteractWithEntityAfterEvent → PlayerInteractWithEntityAfterEvent
PlayerInteractWithEntityAfterEventSignal → PlayerInteractWithEntityAfterEventSignal
PlayerInteractWithEntityBeforeEvent → PlayerInteractWithEntityBeforeEvent
PlayerInteractWithEntityBeforeEventSignal → PlayerInteractWithEntityBeforeEventSignal
PlayerInventoryItemChangeAfterEvent → PlayerInventoryItemChangeAfterEvent
PlayerInventoryItemChangeAfterEventSignal → PlayerInventoryItemChangeAfterEventSignal
PlayerInventoryType → PlayerInventoryType
PlayerJoinAfterEvent → PlayerJoinAfterEvent
PlayerJoinAfterEventSignal → PlayerJoinAfterEventSignal
PlayerLeaveAfterEvent → PlayerLeaveAfterEvent
PlayerLeaveAfterEventSignal → PlayerLeaveAfterEventSignal
PlayerLeaveBeforeEvent → PlayerLeaveBeforeEvent
PlayerLeaveBeforeEventSignal → PlayerLeaveBeforeEventSignal
PlayerPermissionLevel → PlayerPermissionLevel
PlayerPlaceBlockAfterEvent → PlayerPlaceBlockAfterEvent
PlayerPlaceBlockAfterEventSignal → PlayerPlaceBlockAfterEventSignal
PlayerPlaceBlockBeforeEvent → PlayerPlaceBlockBeforeEvent
PlayerPlaceBlockBeforeEventSignal → PlayerPlaceBlockBeforeEventSignal
PlayerSpawnAfterEvent → PlayerSpawnAfterEvent
PlayerSpawnAfterEventSignal → PlayerSpawnAfterEventSignal
PlayerSwingStartAfterEvent → PlayerSwingStartAfterEvent
PlayerSwingStartAfterEventSignal → PlayerSwingStartAfterEventSignal
PlayerUseNameTagAfterEvent → PlayerUseNameTagAfterEvent
PlayerUseNameTagAfterEventSignal → PlayerUseNameTagAfterEventSignal
PotionDeliveryType → PotionDeliveryType
PotionEffectType → PotionEffectType
Potions → Potions
PressurePlatePopAfterEvent → PressurePlatePopAfterEvent
PressurePlatePopAfterEventSignal → PressurePlatePopAfterEventSignal
PressurePlatePushAfterEvent → PressurePlatePushAfterEvent
PressurePlatePushAfterEventSignal → PressurePlatePushAfterEventSignal
ProjectileHitBlockAfterEvent → ProjectileHitBlockAfterEvent
ProjectileHitBlockAfterEventSignal → ProjectileHitBlockAfterEventSignal
ProjectileHitEntityAfterEvent → ProjectileHitEntityAfterEvent
ProjectileHitEntityAfterEventSignal → ProjectileHitEntityAfterEventSignal
RandomAuxValueFunction → RandomAuxValueFunction
RandomBlockStateFunction → RandomBlockStateFunction
RandomChanceCondition → RandomChanceCondition
RandomChanceWithLootingCondition → RandomChanceWithLootingCondition
RandomDifficultyChanceCondition → RandomDifficultyChanceCondition
RandomDyeFunction → RandomDyeFunction
RandomRegionalDifficultyChanceCondition → RandomRegionalDifficultyChanceCondition
RawMessageError → RawMessageError
Scoreboard → Scoreboard
ScoreboardIdentity → ScoreboardIdentity
ScoreboardIdentityType → ScoreboardIdentityType
ScoreboardObjective → ScoreboardObjective
ScoreboardScoreInfo → ScoreboardScoreInfo
ScreenDisplay → ScreenDisplay
ScriptEventCommandMessageAfterEvent → ScriptEventCommandMessageAfterEvent
ScriptEventCommandMessageAfterEventSignal → ScriptEventCommandMessageAfterEventSignal
ScriptEventSource → ScriptEventSource
Seat → Seat
ServerMessageAfterEventSignal → ServerMessageAfterEventSignal
SetArmorTrimFunction → SetArmorTrimFunction
SetBannerDetailsFunction → SetBannerDetailsFunction
SetBookContentsFunction → SetBookContentsFunction
SetDataFromColorIndexFunction → SetDataFromColorIndexFunction
SetItemCountFunction → SetItemCountFunction
SetItemDamageFunction → SetItemDamageFunction
SetItemDataFunction → SetItemDataFunction
SetItemLoreFunction → SetItemLoreFunction
SetItemNameFunction → SetItemNameFunction
SetOminousBottleFunction → SetOminousBottleFunction
SetPotionFunction → SetPotionFunction
SetSpawnEggFunction → SetSpawnEggFunction
SetStewEffectFunction → SetStewEffectFunction
ShutdownBeforeEventSignal → ShutdownBeforeEventSignal
ShutdownEvent → ShutdownEvent
SignSide → SignSide
SmeltItemFunction → SmeltItemFunction
SpecificEnchantFunction → SpecificEnchantFunction
StartupBeforeEventSignal → StartupBeforeEventSignal
StartupEvent → StartupEvent
StickyType → StickyType
Structure → Structure
StructureAnimationMode → StructureAnimationMode
StructureManager → StructureManager
StructureMirrorAxis → StructureMirrorAxis
StructureRotation → StructureRotation
StructureSaveMode → StructureSaveMode
system → system
System → System
SystemAfterEvents → SystemAfterEvents
SystemBeforeEvents → SystemBeforeEvents
SystemInfo → SystemInfo
TargetBlockHitAfterEvent → TargetBlockHitAfterEvent
TargetBlockHitAfterEventSignal → TargetBlockHitAfterEventSignal
TickingAreaError → TickingAreaError
TickingAreaErrorReason → TickingAreaErrorReason
TickingAreaManager → TickingAreaManager
TicksPerDay → TicksPerDay
TicksPerSecond → TicksPerSecond
TimeOfDay → TimeOfDay
TintMethod → TintMethod
Trigger → Trigger
TripWireTripAfterEvent → TripWireTripAfterEvent
TripWireTripAfterEventSignal → TripWireTripAfterEventSignal
UnloadedChunksError → UnloadedChunksError
WatchdogTerminateBeforeEvent → WatchdogTerminateBeforeEvent
WatchdogTerminateBeforeEventSignal → WatchdogTerminateBeforeEventSignal
WatchdogTerminateReason → WatchdogTerminateReason
WeatherChangeAfterEvent → WeatherChangeAfterEvent
WeatherChangeAfterEventSignal → WeatherChangeAfterEventSignal
WeatherChangeBeforeEvent → WeatherChangeBeforeEvent
WeatherChangeBeforeEventSignal → WeatherChangeBeforeEventSignal
WeatherType → WeatherType
world → world
World → World
WorldAfterEvents → WorldAfterEvents
WorldBeforeEvents → WorldBeforeEvents
WorldLoadAfterEvent → WorldLoadAfterEvent
WorldLoadAfterEventSignal → WorldLoadAfterEventSignal