Variable DBEntryContentTypesConst
DBEntryContentTypes: readonly [
"Data3D",
"Version",
"Data2D",
"Data2DLegacy",
"SubChunkPrefix",
"LegacyTerrain",
"BlockEntity",
"Entity",
"PendingTicks",
"LegacyBlockExtraData",
"BiomeState",
"FinalizedState",
"ConversionData",
"BorderBlocks",
"HardcodedSpawners",
"RandomTicks",
"Checksums",
"GenerationSeed",
"GeneratedPreCavesAndCliffsBlending",
"BlendingBiomeHeight",
"MetaDataHash",
"BlendingData",
"ActorDigestVersion",
"LegacyVersion",
"AABBVolumes",
"VillageDwellers",
"VillageInfo",
"VillagePOI",
"VillagePlayers",
"VillageRaid",
"Player",
"PlayerClient",
"ActorPrefix",
"ChunkLoadedRequest",
"Digest",
"Map",
"Portals",
"SchedulerWT",
"StructureTemplate",
"TickingArea",
"FlatWorldLayers",
"LegacyOverworld",
"LegacyNether",
"LegacyTheEnd",
"MVillages",
"Villages",
"LevelSpawnWasFixed",
"PositionTrackingDB",
"PositionTrackingLastId",
"Scoreboard",
"Overworld",
"Nether",
"TheEnd",
"AutonomousEntities",
"BiomeData",
"BiomeIdsTable",
"MobEvents",
"DynamicProperties",
"LevelChunkMetaDataDictionary",
"RealmsStoriesData",
"LevelDat",
"ForcedWorldCorruption",
"Unknown",
] = ...
The content types for LevelDB entries.