Variable DBEntryContentTypesConst

DBEntryContentTypes: readonly [
    "Data3D",
    "Version",
    "Data2D",
    "Data2DLegacy",
    "SubChunkPrefix",
    "LegacyTerrain",
    "BlockEntity",
    "Entity",
    "PendingTicks",
    "LegacyBlockExtraData",
    "BiomeState",
    "FinalizedState",
    "ConversionData",
    "BorderBlocks",
    "HardcodedSpawners",
    "RandomTicks",
    "Checksums",
    "GenerationSeed",
    "GeneratedPreCavesAndCliffsBlending",
    "BlendingBiomeHeight",
    "MetaDataHash",
    "BlendingData",
    "ActorDigestVersion",
    "LegacyVersion",
    "AABBVolumes",
    "VillageDwellers",
    "VillageInfo",
    "VillagePOI",
    "VillagePlayers",
    "VillageRaid",
    "Player",
    "PlayerClient",
    "ActorPrefix",
    "ChunkLoadedRequest",
    "Digest",
    "Map",
    "Portals",
    "SchedulerWT",
    "StructureTemplate",
    "TickingArea",
    "FlatWorldLayers",
    "LegacyOverworld",
    "LegacyNether",
    "LegacyTheEnd",
    "MVillages",
    "Villages",
    "LevelSpawnWasFixed",
    "PositionTrackingDB",
    "PositionTrackingLastId",
    "Scoreboard",
    "Overworld",
    "Nether",
    "TheEnd",
    "AutonomousEntities",
    "BiomeData",
    "BiomeIdsTable",
    "MobEvents",
    "DynamicProperties",
    "LevelChunkMetaDataDictionary",
    "RealmsStoriesData",
    "LevelDat",
    "ForcedWorldCorruption",
    "Unknown",
] = ...

The content types for LevelDB entries.