Tickingarea: {
type: "compound";
value: {
Dimension: { type: "int"; value: number };
EntityId?: { type: "long"; value: [high: number, low: number] };
IsAlwaysActive?: { type: "byte"; value: 0 | 1 };
IsCircle: { type: "byte"; value: 0 | 1 };
MaxDistToPlayers?: { type: "float"; value: number };
MaxX: { type: "int"; value: number };
MaxZ: { type: "int"; value: number };
MinX: { type: "int"; value: number };
MinZ: { type: "int"; value: number };
Name: { type: "string"; value: string };
Preload?: { type: "byte"; value: 0 | 1 };
};
}
Type declaration
type: "compound"
value: {
Dimension: { type: "int"; value: number };
EntityId?: { type: "long"; value: [high: number, low: number] };
IsAlwaysActive?: { type: "byte"; value: 0 | 1 };
IsCircle: { type: "byte"; value: 0 | 1 };
MaxDistToPlayers?: { type: "float"; value: number };
MaxX: { type: "int"; value: number };
MaxZ: { type: "int"; value: number };
MinX: { type: "int"; value: number };
MinZ: { type: "int"; value: number };
Name: { type: "string"; value: string };
Preload?: { type: "byte"; value: 0 | 1 };
}
Dimension: { type: "int"; value: number }
OptionalEntityId?: { type: "long"; value: [high: number, low: number] }
OptionalIsAlwaysActive?: { type: "byte"; value: 0 | 1 }
IsCircle: { type: "byte"; value: 0 | 1 }
OptionalMaxDistToPlayers?: { type: "float"; value: number }
MaxX: { type: "int"; value: number }
MaxZ: { type: "int"; value: number }
MinX: { type: "int"; value: number }
MinZ: { type: "int"; value: number }
Name: { type: "string"; value: string }
OptionalPreload?: { type: "byte"; value: 0 | 1 }
The TickingArea schema.
The tickingarea data.