Type Alias LegacyOverworld
LegacyOverworld: {
type: "compound";
value: {
mansion?: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
IsValid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
mineshaft: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
};
oceans: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
iscreated: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
scattered: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
};
stronghold: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
village: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
};
}
Type declaration
type: "compound"
value: {
mansion?: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
IsValid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
mineshaft: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
};
oceans: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
iscreated: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
scattered: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
};
stronghold: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
village: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...)[] };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
};
}
Optionalmansion?: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: { type: "list"; value: { type: "compound"; value: (...)[] } };
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
IsValid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
}
mineshaft: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
}
oceans: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: { type: "list"; value: { type: "compound"; value: (...)[] } };
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
iscreated: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
}
scattered: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: {
type: "list";
value: { type: "compound"; value: (...) & (...) };
};
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
}[];
};
};
};
}
stronghold: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: { type: "list"; value: { type: "compound"; value: (...)[] } };
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
}
village: {
type: "compound";
value: {
structures?: {
type: "list";
value: {
type: "compound";
value: {
BB: { type: "intArray"; value: number[] };
Children: { type: "list"; value: { type: "compound"; value: (...)[] } };
ChunkX: { type: "int"; value: number };
ChunkZ: { type: "int"; value: number };
ID: { type: "int"; value: number };
Valid: { type: "byte"; value: 0 | 1 };
}[];
};
};
};
}
The structure data of the Overworld dimension, this is the data for the
dimension0LevelDB key.