Entity_Wither: { type: "compound"; value: { AirAttack: { type: "byte"; value: number }; dyingFrames: { type: "int"; value: number }; firerate: { type: "int"; value: number }; Invul: { type: "int"; value: number }; lastHealthInterval: { type: "int"; value: number }; maxHealth: { type: "int"; value: number }; oldSwellAmount: { type: "float"; value: number }; overlayAlpha: { type: "float"; value: number }; Phase: { type: "int"; value: number }; ShieldHealth: { type: "int"; value: number }; SpawningFrames: { type: "int"; value: number }; swellAmount: { type: "float"; value: number }; };} & ActorPrefix
Additional fields for wither.