Entity_Villager_V2: {
    type: "compound";
    value: {
        HasResupplied: { type: "byte"; value: number };
        IsInRaid: { type: "byte"; value: number };
        ReactToBell: { type: "byte"; value: number };
    };
} & ActorPrefix & Component_Ageable

Additional fields for villager (v2).