Entity_Player: { type: "compound"; value: { AgentID: { type: "long"; value: [high
: number, low
: number] }; DimensionId: { type: "int"; value: number }; EnchantmentSeed: { type: "int"; value: number }; EnderChestInventory: { type: "list"; value: { type: "compound"; value: { Slot: { type: "byte"; value: number } }[]; }; }; fogCommandStack: { type: "list"; value: { type: "string"; value: string[] }; }; format_version: { type: "string"; value: string }; HasSeenCredits: { type: "byte"; value: number }; Inventory: { type: "list"; value: { type: "compound"; value: { Slot: { type: "byte"; value: number } }[]; }; }; LeftShoulderRiderID: { type: "long"; value: [high
: number, low
: number] }; MapIndex: { type: "int"; value: number }; PlayerGameMode: { type: "int"; value: number }; PlayerLevel: { type: "int"; value: number }; PlayerLevelProgress: { type: "float"; value: number }; PlayerUIItems: { type: "list"; value: { type: "compound"; value: { Slot: { type: "byte"; value: number } }[]; }; }; recipe_unlocking: { type: "compound"; value: { unlocked_recipes: { type: "list"; value: { type: "string"; value: string[] }; }; used_contexts: { type: "int"; value: number }; }; }; RideID: { type: "long"; value: [high
: number, low
: number] }; RightShoulderRiderID: { type: "long"; value: [high
: number, low
: number] }; SelectedContainerId: { type: "int"; value: number }; SelectedInventorySlot: { type: "int"; value: number }; Sleeping: { type: "byte"; value: number }; SleepTimer: { type: "short"; value: number }; Sneaking: { type: "byte"; value: number }; SpawnBlockPositionX: { type: "int"; value: number }; SpawnBlockPositionY: { type: "int"; value: number }; SpawnBlockPositionZ: { type: "int"; value: number }; SpawnDimension: { type: "int"; value: number }; SpawnX: { type: "int"; value: number }; SpawnY: { type: "int"; value: number }; SpawnZ: { type: "int"; value: number }; TimeSinceRest: { type: "int"; value: number }; WardenThreatDecreaseTimer: { type: "int"; value: number }; WardenThreatLevel: { type: "int"; value: number }; WardenThreatLevelIncreaseCooldown: { type: "int"; value: number }; };} & ActorPrefix & Abilities
Additional fields for player.