Entity_Mob: {
    type: "compound";
    value: {
        ActiveEffects?: {
            type: "list";
            value: { type: "compound"; value: MobEffect["value"][] };
        };
        Air: { type: "short"; value: number };
        Armor: {
            type: "list";
            value: {
                type: "compound";
                value: [
                    Item_ItemStack["value"],
                    Item_ItemStack["value"],
                    Item_ItemStack["value"],
                    Item_ItemStack["value"],
                ];
            };
        };
        AttackTime: { type: "short"; value: number };
        Attributes: {
            type: "list";
            value: { type: "compound"; value: Attribute["value"][] };
        };
        BodyRot?: { type: "float"; value: number };
        boundX: { type: "int"; value: number };
        boundY: { type: "int"; value: number };
        boundZ: { type: "int"; value: number };
        canPickupItems: { type: "byte"; value: number };
        Dead: { type: "byte"; value: number };
        DeathTime: { type: "short"; value: number };
        hasBoundOrigin: { type: "byte"; value: number };
        hasSetCanPickupItems: { type: "byte"; value: number };
        HurtTime: { type: "short"; value: number };
        LeasherID: { type: "long"; value: [high: number, low: number] };
        limitedLife: { type: "long"; value: [high: number, low: number] };
        Mainhand: {
            type: "list";
            value: { type: "compound"; value: Item_ItemStack["value"][] };
        };
        NaturalSpawn: { type: "byte"; value: number };
        Offhand: {
            type: "list";
            value: { type: "compound"; value: Item_ItemStack["value"][] };
        };
        persistingOffers?: { type: "compound"; value: object };
        persistingRiches?: { type: "int"; value: number };
        Surface: { type: "byte"; value: number };
        TargetCaptainID?: { type: "long"; value: [high: number, low: number] };
        TargetID: { type: "long"; value: [high: number, low: number] };
        TradeExperience?: { type: "int"; value: number };
        TradeTier?: { type: "int"; value: number };
        WantsToBeJockey?: { type: "byte"; value: number };
    };
} & ActorPrefix

Mob entities include.