Entity_Fireball: {
    type: "compound";
    value: {
        Direction: {
            type: "list";
            value: { type: "float"; value: [number, number, number] };
        };
        inGround: { type: "byte"; value: number };
        power: {
            type: "list";
            value: { type: "float"; value: [number, number, number] };
        };
    };
} & ActorPrefix & Component_Explode

Additional fields for fireball.