Type Alias Component_Projectile
Component_Projectile: {
type: "compound";
value: {
CollisionPos: {
type: "list";
value: { type: "float"; value: [number, number, number] };
};
StuckToBlockPos: {
type: "list";
value: { type: "int"; value: [number, number, number] };
};
TargetID: { type: "long"; value: [high: number, low: number] };
};
}
Type declaration
type: "compound"
value: {
CollisionPos: {
type: "list";
value: { type: "float"; value: [number, number, number] };
};
StuckToBlockPos: {
type: "list";
value: { type: "int"; value: [number, number, number] };
};
TargetID: { type: "long"; value: [high: number, low: number] };
}
CollisionPos: { type: "list"; value: { type: "float"; value: [number, number, number] } }
StuckToBlockPos: { type: "list"; value: { type: "int"; value: [number, number, number] } }
TargetID: { type: "long"; value: [high: number, low: number] }
The entity's root tag.