Type Alias Block_TrialSpawner
Block_TrialSpawner: {
type: "compound";
value: {
cooldown_end_at: { type: "long"; value: [high: number, low: number] };
current_mobs: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
};
next_mob_spawns_at: { type: "long"; value: [high: number, low: number] };
normal_config: {
type: "compound";
value: {
items_to_drop_when_ominous: { type: "string"; value: string };
loot_tables_to_eject: {
type: "list";
value: {
type: "compound";
value: {
data: { type: "string"; value: string };
weight: { type: "int"; value: number };
}[];
};
};
simultaneous_mobs: { type: "float"; value: number };
simultaneous_mobs_added_per_player: { type: "float"; value: number };
spawn_potentials: {
type: "list";
value: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}[];
};
};
spawn_range: { type: "int"; value: number };
target_cooldown_length: { type: "int"; value: number };
ticks_between_spawn: { type: "int"; value: number };
total_mobs: { type: "float"; value: number };
total_mobs_added_per_player: { type: "float"; value: number };
};
};
ominous_config: { type: "compound"; value: object };
registered_players: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
};
required_player_range: { type: "int"; value: number };
selected_loot_table: { type: "string"; value: string };
spawn_data: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
};
};
};
}
Type declaration
type: "compound"
value: {
cooldown_end_at: { type: "long"; value: [high: number, low: number] };
current_mobs: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
};
next_mob_spawns_at: { type: "long"; value: [high: number, low: number] };
normal_config: {
type: "compound";
value: {
items_to_drop_when_ominous: { type: "string"; value: string };
loot_tables_to_eject: {
type: "list";
value: {
type: "compound";
value: {
data: { type: "string"; value: string };
weight: { type: "int"; value: number };
}[];
};
};
simultaneous_mobs: { type: "float"; value: number };
simultaneous_mobs_added_per_player: { type: "float"; value: number };
spawn_potentials: {
type: "list";
value: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}[];
};
};
spawn_range: { type: "int"; value: number };
target_cooldown_length: { type: "int"; value: number };
ticks_between_spawn: { type: "int"; value: number };
total_mobs: { type: "float"; value: number };
total_mobs_added_per_player: { type: "float"; value: number };
};
};
ominous_config: { type: "compound"; value: object };
registered_players: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
};
required_player_range: { type: "int"; value: number };
selected_loot_table: { type: "string"; value: string };
spawn_data: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
};
};
}
cooldown_end_at: { type: "long"; value: [high: number, low: number] }
current_mobs: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
}
next_mob_spawns_at: { type: "long"; value: [high: number, low: number] }
normal_config: {
type: "compound";
value: {
items_to_drop_when_ominous: { type: "string"; value: string };
loot_tables_to_eject: {
type: "list";
value: {
type: "compound";
value: {
data: { type: "string"; value: string };
weight: { type: "int"; value: number };
}[];
};
};
simultaneous_mobs: { type: "float"; value: number };
simultaneous_mobs_added_per_player: { type: "float"; value: number };
spawn_potentials: {
type: "list";
value: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}[];
};
};
spawn_range: { type: "int"; value: number };
target_cooldown_length: { type: "int"; value: number };
ticks_between_spawn: { type: "int"; value: number };
total_mobs: { type: "float"; value: number };
total_mobs_added_per_player: { type: "float"; value: number };
};
}
type: "compound"
value: {
items_to_drop_when_ominous: { type: "string"; value: string };
loot_tables_to_eject: {
type: "list";
value: {
type: "compound";
value: {
data: { type: "string"; value: string };
weight: { type: "int"; value: number };
}[];
};
};
simultaneous_mobs: { type: "float"; value: number };
simultaneous_mobs_added_per_player: { type: "float"; value: number };
spawn_potentials: {
type: "list";
value: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}[];
};
};
spawn_range: { type: "int"; value: number };
target_cooldown_length: { type: "int"; value: number };
ticks_between_spawn: { type: "int"; value: number };
total_mobs: { type: "float"; value: number };
total_mobs_added_per_player: { type: "float"; value: number };
}
items_to_drop_when_ominous: { type: "string"; value: string }
loot_tables_to_eject: {
type: "list";
value: {
type: "compound";
value: {
data: { type: "string"; value: string };
weight: { type: "int"; value: number };
}[];
};
}
simultaneous_mobs: { type: "float"; value: number }
simultaneous_mobs_added_per_player: { type: "float"; value: number }
spawn_potentials: {
type: "list";
value: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}[];
};
}
spawn_range: { type: "int"; value: number }
target_cooldown_length: { type: "int"; value: number }
ticks_between_spawn: { type: "int"; value: number }
total_mobs: { type: "float"; value: number }
total_mobs_added_per_player: { type: "float"; value: number }
ominous_config: { type: "compound"; value: object }
registered_players: {
type: "list";
value: {
type: "compound";
value: { uuid: { type: "long"; value: [high: number, low: number] } }[];
};
}
required_player_range: { type: "int"; value: number }
selected_loot_table: { type: "string"; value: string }
spawn_data: {
type: "compound";
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
};
}
type: "compound"
value: {
equipment_loot_table: { type: "string"; value: string };
TypeID: { type: "string"; value: string };
Weight: { type: "int"; value: number };
}
equipment_loot_table: { type: "string"; value: string }
TypeID: { type: "string"; value: string }
Weight: { type: "int"; value: number }
Additional fields for [trial spawner](https://minecraft.wiki/w/trial spawner) and [ominous trial spawner](https://minecraft.wiki/w/ominous trial spawner).