The total bounty object.
OptionaltargetPlayer: Globals.modules.playersave.savedPlayerThe player the bountieis are on.
Optionalpagen: number = 0The page of the menu to go to. Defaults to 0.
Optionalmaxentriesperpage: number = ...How many entries to show per page. Defaults to the value of config.ui.pages.maxPlayersPerManagePlayersPage.
Optionalsearch: { caseSensitive?: boolean; value: string }OptionalcachedEntries: [A promise that resolves to 0 if the previous menu should be closed, or 1 if the previous menu should be reopened.
The player accessing the menu.