Main object for structuring a request.

import { HttpRequest, HttpHeader, HttpRequestMethod, http } from '@minecraft/server-net';

async function updateScore() {
const req = new HttpRequest('http://localhost:3000/updateScore');

req.body = JSON.stringify({
score: 22,
});

req.method = HttpRequestMethod.Post;
req.headers = [
new HttpHeader('Content-Type', 'application/json'),
new HttpHeader('auth', 'my-auth-token'),
];

await http.request(req);
}

Constructors

Properties

body: string

Content of the body of the HTTP request.

This property can be edited in early-execution mode.

headers: HttpHeader[]

A collection of HTTP headers to add to the outbound request.

This property can be edited in early-execution mode.

HTTP method (e.g., GET or PUT or PATCH) to use for making the request.

This property can be edited in early-execution mode.

timeout: number

Amount of time, in seconds, before the request times out and is abandoned.

This property can be edited in early-execution mode.

uri: string

The HTTP resource to access.

This property can be edited in early-execution mode.

Methods