Constructors
Methods
StaticgetAllMutes
getAllMutes(): { [playerName: string]: muteData } Returns { [playerName: string]: muteData }
StaticgetMuteData
getMuteData(playerName: string): null | muteData
StaticmutePlayer
mutePlayer( playerName: string, options?: { muteDate?: number; mutedById?: string; mutedByName?: string; reason?: string; unmuteDate?: number; },): void Parameters
- playerName: string
Optionaloptions: {
muteDate?: number;
mutedById?: string;
mutedByName?: string;
reason?: string;
unmuteDate?: number;
}
Returns void
StaticplayerMuteDuration
playerMuteDuration(playerName: string): null | number Returns null | number
StaticplayerMuteDurationFormatted
playerMuteDurationFormatted(playerName: string): null | string Returns null | string
StaticplayerTimeUntilUnmute
playerTimeUntilUnmute(playerName: string): null | number Returns null | number
StaticplayerTimeUntilUnmuteFormatted
playerTimeUntilUnmuteFormatted(playerName: string): null | string Returns null | string
StaticrefreshMutes
Returns void
StaticsaveMutes
Returns void
StatictestForMutedPlayer
testForMutedPlayer(playerName: string): boolean Returns boolean
StatictestForPermanentlyMutedPlayer
testForPermanentlyMutedPlayer(playerName: string): boolean Returns boolean
StaticunmutePlayer
unmutePlayer(playerName: string): void Returns void