StaticbufferThe minimum distance outside of the overworld world border that the player has to be before they start taking damage when the mode is set to 2 (Damage Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.buffer
StaticdamageThe amount of damage the overworld world border does to players when the mode is set to 2 (Damage Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.damageMode.damage
StaticenabledStaticfromStaticknockbackHThe amount of horizontal knockback the overworld world border does to players when the mode is set to 1 (Yeet Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.knockbackMode.knockbackH
StaticknockbackVThe amount of vertical knockback the overworld world border does to players when the mode is set to 1 (Yeet Players).
Dynamic Property ID: andexdbWorldBorderSettings:overworld.knockbackMode.knockbackV
StaticmodeStaticpreventStaticshowStaticshowStaticshowStatictintThe tint intensity of the world border for the overworld.
This is how many tint particles will be spawned in front of the player when they are outside of the world border.
Should be an integer of at least 0.
Dynamic Property ID: andexdbWorldBorderSettings:overworld.tintIntensity
StatictoStaticuseStaticwarn
The world border settings for the overworld.